Description
It started out as a kind of joke at the expense of all the subby chastity boys out there, but honestly the 'no touching' thing is kinda really doing it for me so I'm thinking of making it an actual character thing for this guy. Effectively, whatever dom has control of him has given standing orders that his junk is not for his own pleasure, only for others, so he's not allowed to use it to get off. If he ever wants to cum he's gotta do it the [i]proper[/i] way, even if he's not caged.
It's gotta be hard to avoid touching it when it's so big that it reaches right up in front of your face, but he's a [i]good boy[/i] so he keeps those hands off.
I figured as a fellow anal aficionado, Sy would be a good person to pair up with him for this one, so here she is giving him a slow, gentle milking.
I made this one 'cause I wanted to experiment with something. For me, the only significant downside to the fur addon I use is that I have to disable ambient occlusion in order to make it look right. For those not in the know, Ambient Occlusion is the real life effect of touching or close together objects, corners, crevices, etc. becoming darker due to light not being able to make it into these small areas as easily. The [i]Ambient[/i] light is being [i]Occluded[/i]. AO gives objects a much more grounded look, making them feel more a part of the scene. It also helps objects that are touching actually [i]feel[/i] like they're touching. Everything else I had to give up to make this shader work was a non-issue for me really, but giving up AO hurts. Imagine the lighting in a screenshot of an old or low quality 3D game and you'll kinda have an idea what a lack of AO looks like. I've had to manually find ways to fake it. But that's time consuming and annoying and doesn't give great results...
Soooo, I experimented with using cycles to render an AO pass, and putting that into my eevee renders for the animation. The good news is it works really well! I whipped up a quick scene here with lots of corners and touching objects to test it out and I'm very pleased with the results. The only downside is that it more than doubles the render time, and honestly... while it definitely looks way way better when you can side by side it, it's a little harder to really notice by itself, and I don't know if it looks better [i]enough[/i] to be worth the extra render time. Also for a variety of reasons it only works on the background and not the characters. So ehhhh.... I may need to revisit this idea to see if I can speed it up. Expect more mini-smut when I get some time!
In the mean time, hope you enjoy. :3
- Rating
- E
- Score
- 2173
- Favorites
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- Comments
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- Uploader
- Ruaidri
- File
- jpg 455x256
- Duration
- 4.000s